000 | 03262nam a22006375i 4500 | ||
---|---|---|---|
001 | 978-3-662-45212-7 | ||
003 | DE-He213 | ||
005 | 20240423125723.0 | ||
007 | cr nn 008mamaa | ||
008 | 140924s2014 gw | s |||| 0|eng d | ||
020 |
_a9783662452127 _9978-3-662-45212-7 |
||
024 | 7 |
_a10.1007/978-3-662-45212-7 _2doi |
|
050 | 4 | _aQA75.5-76.95 | |
072 | 7 |
_aUKP _2bicssc |
|
072 | 7 |
_aCOM050000 _2bisacsh |
|
072 | 7 |
_aUKP _2thema |
|
082 | 0 | 4 |
_a004.16 _223 |
245 | 1 | 0 |
_aEntertainment Computing - ICEC 2014 _h[electronic resource] : _b13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014, Proceedings / _cedited by Yusuf Pisan, Nikitas Marinos Sgouros, Tim Marsh. |
250 | _a1st ed. 2014. | ||
264 | 1 |
_aBerlin, Heidelberg : _bSpringer Berlin Heidelberg : _bImprint: Springer, _c2014. |
|
300 |
_aXIV, 248 p. 95 illus. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v8770 |
|
505 | 0 | _aDigital games and interactive entertainment -- Entertainment for purpose and persuasion -- Computational methodologies for entertainment -- Entertainment devices, platforms and systems -- Interactive art, performance and novel interactions. | |
520 | _aThis book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions. In addition to these papers, the program featured 3 demonstration papers, and 2 workshops. The papers cover various aspects of entertainment computing including authoring, development, use and evaluation of digital entertainment artefacts and processes. | ||
650 | 0 | _aMicrocomputers. | |
650 | 0 | _aUser interfaces (Computer systems). | |
650 | 0 | _aHuman-computer interaction. | |
650 | 0 | _aComputer graphics. | |
650 | 0 | _aInteractive multimedia. | |
650 | 0 | _aMultimedia systems. | |
650 | 0 | _aArtificial intelligence. | |
650 | 1 | 4 | _aPersonal Computing. |
650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
650 | 2 | 4 | _aComputer Graphics. |
650 | 2 | 4 | _aMedia Design. |
650 | 2 | 4 | _aArtificial Intelligence. |
700 | 1 |
_aPisan, Yusuf. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
700 | 1 |
_aSgouros, Nikitas Marinos. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
700 | 1 |
_aMarsh, Tim. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783662452110 |
776 | 0 | 8 |
_iPrinted edition: _z9783662452134 |
830 | 0 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v8770 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-662-45212-7 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
912 | _aZDB-2-LNC | ||
942 | _cSPRINGER | ||
999 |
_c181011 _d181011 |