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001 978-3-030-40237-2
003 DE-He213
005 20240423125334.0
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008 200727s2020 sz | s |||| 0|eng d
020 _a9783030402372
_9978-3-030-40237-2
024 7 _a10.1007/978-3-030-40237-2
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZ
_2bicssc
072 7 _aCOM079010
_2bisacsh
072 7 _aUYZ
_2thema
082 0 4 _a005.437
_223
082 0 4 _a004.019
_223
100 1 _aLahiri, Uttama.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 2 _aA Computational View of Autism
_h[electronic resource] :
_bUsing Virtual Reality Technologies in Autism Intervention /
_cby Uttama Lahiri.
250 _a1st ed. 2020.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2020.
300 _aXIII, 173 p. 52 illus., 46 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
520 _aThis book first explains autism, its prevalence, and some conventional intervention techniques, and it then describes how virtual reality technology can support autism intervention and skills training. The approaches and technologies covered include immersive virtual reality, augmented reality and mixed reality. The tasks covered include emotion recognition, affective computing, teaching communication skills, imparting literacy skills, training for imitation skills, and joint attention skills. Most of the chapters assume no prerequisite knowledge of autism or virtual reality, and they are supported throughout with detailed references for further investigation. While the author is an engineer by profession, with specialist knowledge in robotics and computer-based platforms, in this book she adopts a user perspective and cites many real-life examples from her own experience. The book is suitable for students of cognitive science, and researchers and practitionersengaged with designing and offering technological assistance for special needs training.
650 0 _aUser interfaces (Computer systems).
650 0 _aHuman-computer interaction.
650 0 _aTherapeutics.
650 0 _aLife skills.
650 0 _aArtificial intelligence.
650 1 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aTherapeutics.
650 2 4 _aLife Skills.
650 2 4 _aArtificial Intelligence.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783030402365
776 0 8 _iPrinted edition:
_z9783030402389
776 0 8 _iPrinted edition:
_z9783030402396
856 4 0 _uhttps://doi.org/10.1007/978-3-030-40237-2
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
942 _cSPRINGER
999 _c176871
_d176871