000 | 03240nam a22003617a 4500 | ||
---|---|---|---|
001 | 23241480 | ||
003 | IIITD | ||
005 | 20240220183539.0 | ||
008 | 230724s2024 flu b 001 0 eng | ||
010 | _a 2023011774 | ||
020 | _a9781032510606 | ||
040 |
_aIIITD _beng _erda _cDLC _dDLC |
||
042 | _apcc | ||
050 | 0 | 0 |
_aTR897.7 _b.B573 2024 |
082 | 0 | 0 |
_a777.7 _223/eng/20230724 _bBLA-C |
100 | 1 | _aBlain, John M. | |
245 | 1 | 4 |
_aThe complete guide to Blender graphics, vol. I _cby John M. Blain. |
250 | _a8th ed. | ||
260 |
_aLondon : _bCRC Press, _c©2024 |
||
263 | _a2308 | ||
300 |
_axxvi, 416 p. : _bill. col. ; _c24 cm. |
||
504 | _aIncludes bibliographical references and index. | ||
505 |
_tCH01 Understanding the Interface
_tCH02 Editors-Workspaces-Themes _tCH03 Navigate and Save _tCH04 Objects in the 3D View Editor _tCH05 Editing Objects _tCH06 Editing Tools _tCH07 Editing with Modifiers _tCH08 Editing Techniques- Examples _tCH09 Materials- Textures- Nodes _tCH10 Textures _tCH11 Node Systems and Usage _tCH12 Scene Lighting & Cameras _tCH13 Viewport Shading _tCH14 Rendering _tCH15 Animation _tCH16 Armatures & Character Rigging _tCH17 3D Text _tCH18 Blender Assets _tCH19 Making a Movie _tCH20 The Outliner and Collections |
||
520 | _a"BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.3.0, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. The book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. The book is also available in a discounted set along with Blender 2D Animation: The Complete Guide to the Grease Pencil"-- | ||
630 | 0 | 0 | _aBlender (Computer file) |
650 | 0 | _aComputer Animation | |
650 | 0 | _aThree-dimensional display systems. | |
650 | 0 | _aComputer graphics. | |
776 | 0 | 8 |
_iOnline version: _aBlain, John M., 1942- _tComplete guide to Blender graphics Eighth edition. _dBoca Raton : AK Peters : CRC Press, 2023 _z9781003400912 _w(DLC) 2023011775 |
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBK |
||
999 |
_c172199 _d172199 |