000 01384nam a22002657a 4500
003 IIITD
005 20240124120524.0
008 240123b xxu||||| |||| 00| 0 eng d
020 _a9781783984909
040 _aIIITD
082 _a006.6
_bFIS-B
100 _aFisher, Gordon
245 _aBlender 3D basics beginner's guide :
_ba quick and easy-to-use guide to create 3D modeling and animation using blender 2.7
_cby Gordon Fisher
260 _bPackt Pub,
_aBirmingham :
_c©2014
300 _a502 p. :
_bill. ;
_c24 cm.
501 _aIncluding Index
505 _tChapter 1: Introducing Blender and Animation
_tChapter 2: Getting Comfortable Using the 3D View
_tChapter 3: Controlling the Lamp, the camera, and Animating Objects
_tChapter 4: Modeling with Vertices,Edges,and Faces
_tChapter 5: Building Simple Boat
_tChapter 6: Making and Moving the Oars
_tChapter 7: Planning Your Work, Working Your Plan
_tChapter 8: Making the Sloop
_tChapter 9: Finishing Your Sloop
_tChapter 10: Modeling Organic Forms,Sea,and Terrain
_tChapter 11: Improving Your Lighting and Camera Work
_tChapter 12: Rendering and Compositng
650 _aComputer graphics
650 _aThree-dimensional imaging
650 _aThree-dimensional display systems
650 _aComputer animation
650 _aBlender (Computer file)
650 _aComputer graphics--Computer programs
942 _2ddc
_cBK
999 _c172133
_d172133