000 | 01384nam a22002657a 4500 | ||
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003 | IIITD | ||
005 | 20240124120524.0 | ||
008 | 240123b xxu||||| |||| 00| 0 eng d | ||
020 | _a9781783984909 | ||
040 | _aIIITD | ||
082 |
_a006.6 _bFIS-B |
||
100 | _aFisher, Gordon | ||
245 |
_aBlender 3D basics beginner's guide : _ba quick and easy-to-use guide to create 3D modeling and animation using blender 2.7 _cby Gordon Fisher |
||
260 |
_bPackt Pub, _aBirmingham : _c©2014 |
||
300 |
_a502 p. : _bill. ; _c24 cm. |
||
501 | _aIncluding Index | ||
505 |
_tChapter 1: Introducing Blender and Animation _tChapter 2: Getting Comfortable Using the 3D View _tChapter 3: Controlling the Lamp, the camera, and Animating Objects _tChapter 4: Modeling with Vertices,Edges,and Faces _tChapter 5: Building Simple Boat _tChapter 6: Making and Moving the Oars _tChapter 7: Planning Your Work, Working Your Plan _tChapter 8: Making the Sloop _tChapter 9: Finishing Your Sloop _tChapter 10: Modeling Organic Forms,Sea,and Terrain _tChapter 11: Improving Your Lighting and Camera Work _tChapter 12: Rendering and Compositng |
||
650 | _aComputer graphics | ||
650 | _aThree-dimensional imaging | ||
650 | _aThree-dimensional display systems | ||
650 | _aComputer animation | ||
650 | _aBlender (Computer file) | ||
650 | _aComputer graphics--Computer programs | ||
942 |
_2ddc _cBK |
||
999 |
_c172133 _d172133 |