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Articulated Motion and Deformable Objects [electronic resource] :5th International Conference, AMDO 2008, Port d’Andratx, Mallorca, Spain, July 9-11, 2008. Proceedings /

Contributor(s): Perales, Francisco J [editor.] | Fisher, Robert B [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Lecture Notes in Computer Science: 5098Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2008.Description: XIV, 460 p. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783540705178.Subject(s): Computer science | Artificial intelligence | Computer simulation | Computer graphics | Image processing | Pattern recognition | Computer Science | Simulation and Modeling | Pattern Recognition | Image Processing and Computer Vision | Computer Graphics | Artificial Intelligence (incl. Robotics)Online resources: Click here to access online
Inverse Kinematics Using Sequential Monte Carlo Methods -- Estimation of Dense, Non-rigid Motion Fields from a Multi-camera Array Using a Hierarchical Mixture Model -- Learning to Look at Humans — What Are the Parts of a Moving Body? -- Continuous Hand Gesture Recognition in the Learned Hierarchical Latent Variable Space -- Real-Time 3D Body Pose Tracking from Multiple 2D Images -- Applying Space State Models in Human Action Recognition: A Comparative Study -- Bone Glow: An Improved Method for the Assignment of Weights for Mesh Deformation -- Analysis of Human Motion, Based on the Reduction of Multidimensional Captured Data – Application to Hand Gesture Compression, Segmentation and Synthesis -- Exploiting Structural Hierarchy in Articulated Objects Towards Robust Motion Capture -- Estimating Human Skeleton Parameters and Configuration in Real-Time from Markered Optical Motion Capture -- Dealing with Self-occlusion in Region Based Motion Capture by Means of Internal Regions -- Model-Based Analysis and Synthesis of Time-Varying Mesh -- Mesh Vertex Pose and Position Interpolation Using Geometric Algebra -- An Audiovisual Talking Head for Augmented Speech Generation: Models and Animations Based on a Real Speaker’s Articulatory Data -- Towards Efficiency in Cloth Simulation -- 2D Articulated Body Tracking with Self-occultations Handling -- A Two-Step Approach for Detecting Individuals within Dense Crowds -- 3D Modeling for Deformable Objects -- Active-Vision System Reconfiguration for Form Recognition in the Presence of Dynamic Obstacles -- View-Invariant Human Action Detection Using Component-Wise HMM of Body Parts -- A Generative Model for Motion Synthesis and Blending Using Probability Density Estimation -- Gestural Interaction Using Feature Classification -- Predicting Missing Markers to Drive Real-Time Centre of Rotation Estimation -- Accurate Human Motion Capture Using an Ergonomics-Based Anthropometric Human Model -- A Deformable Surface Model with Volume Preserving Springs -- Temporal Nearest End-Effectors for Real-Time Full-Body Human Actions Recognition -- Fusing Edge Cues to Handle Colour Problems in Image Segmentation -- Body-Part Templates for Recovery of 2D Human Poses under Occlusion -- Autonomous Virtual Agents for Performance Evaluation of Tracking Algorithms -- A Manipulable Vision-Based 3D Input Device for Space Curves -- A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition -- Deformable Volumetric Simplex Meshes -- Analytical Simulation of B-Spline Surfaces Deformation -- Apperance-Based Tracking and Face Identification in Video Sequences -- Interactive Constrained Deformations of NURBS Surfaces: N-SCODEF -- A 3D Shape Descriptor for Human Pose Recovery -- Fast Detection and Modeling of Human-Body Parts from Monocular Video -- Kinetic Pseudo-energy History for Human Dynamic Gestures Recognition -- An Improved Algorithm for Estimating the ICA Model Concerning the Convergence Rate