Games and Learning Alliance (Record no. 175835)

MARC details
000 -LEADER
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001 - CONTROL NUMBER
control field 978-3-031-22124-8
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240423125238.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
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020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783031221248
-- 978-3-031-22124-8
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-3-031-22124-8
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA75.5-76.95
072 #7 - SUBJECT CATEGORY CODE
Subject category code UKP
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM050000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code UKP
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 004.16
Edition number 23
245 10 - TITLE STATEMENT
Title Games and Learning Alliance
Medium [electronic resource] :
Remainder of title 11th International Conference, GALA 2022, Tampere, Finland, November 30 – December 2, 2022, Proceedings /
Statement of responsibility, etc edited by Kristian Kiili, Koskinen Antti, Francesca de Rosa, Muhterem Dindar, Michael Kickmeier-Rust, Francesco Bellotti.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2022.
264 #1 -
-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2022.
300 ## - PHYSICAL DESCRIPTION
Extent XIV, 348 p. 80 illus., 70 illus. in color.
Other physical details online resource.
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-- computer
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-- online resource
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490 1# - SERIES STATEMENT
Series statement Lecture Notes in Computer Science,
International Standard Serial Number 1611-3349 ;
Volume number/sequential designation 13647
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Turtle Heroes: Designing a Serious Game for a VR interactive Tunnel -- Comparison with Self vs Comparison with Others: The Influence of Learning Analytics Dashboard Design on Learner Dashboard Use -- Game Design for a Museum Visit: Insights into The Co-Design of AL-2049, A Game About Food Systems -- Supporting Knowledge Sharing for The Co-Design of Digital Learning Games -- A Serious Game for Using Socio-Economic and Trust Based Decision-Making Scenarios for Elicitation of Emotional Responses -- FLIGBY: The Serious Game Harnessing Flow Experience for Leadership -- 10 Commandments of The Serious Game Padawan: Lessons Learned After 4 Years of Professional Training -- Microcosmos 3.0 Perception of Teachers in Outdoor Hybrid Playing Based on Mobile Learning for Natural Sciences -- An Autoethnographic Perspective on Teaching Soft Skills Using Multiplayer Online Games -- Evaluating the Expectations and Motivational Drivers in An Undergraduate Geology Classroom Using the Magma Pop Serious Game -- A Serious Game to Improve Phishing Awareness -- More Than Meets the Eye – An Anti-Phishing Learning Game with a Focus on Phishing Emails -- Promoting Adaptive Number Knowledge Through Deliberate Practice in The Number Navigation Game -- Effects of a Game-Based Fraction Estimation Task on Math Anxiety -- Motivation and Emotions in a Health Literacy Game: Insights from Co-Occurrence Network Analysis -- Swarming as a Bird/Fish: Investigating the Effect of First-Person Perspective Simulation on Players’ Connectedness with Nature -- Design Of a Novel Serious Game for The Detection and Measurement of Obsessive-Compulsive Disorder -- The Role of Games in Overcoming the Barriers to Paediatric Speech Therapy Training -- Ludic Didactics for an Inspired, Motivating and Playful Education -- Out of the Maze: Investigating the Effects of Fluid Intelligence and Numeracy on Planning Skills Using Video Games -- A Virtual Ship Evacuation Serious Game: Assessment of Data and Passenger Training -- High-level Decision-Making Non-Player Vehicles -- Influence of a Mixed Reality Game on Students’ Personal Epistemology. An Empirical Study -- Experts’ Evaluation of a Proposed Taxonomy for Immersive Learning Systems -- A Design Space of Educational Authoring Tools for Augmented Reality -- The Effectiveness of Adaptive Digital Games for Learning: Calling for a Broader View on Assessment -- Gamification in Work Teams: A Q study on How Team Members Experience Gamification.
520 ## - SUMMARY, ETC.
Summary, etc This book constitutes the refereed proceedings of the 11th International Conference on Games and Learning Alliance, GALA 2022, held in Tampere, Finland, in November/December 2022. The 27 full papers and 9 short papers were carefully reviewed and selected from 61 submissions. The papers cover a broad spectrum of topics: Serious Games and Game Design; Serious Games for Instruction; Serious Game for Digital Literacy and Numeracy; Novel Approaches and Application Domains; Taxonomies and Evaluation Frameworks.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Microcomputers.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User interfaces (Computer systems).
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Human-computer interaction.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Application software.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer vision.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Artificial intelligence.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Education
General subdivision Data processing.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Personal Computing.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User Interfaces and Human Computer Interaction.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer and Information Systems Applications.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Vision.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Artificial Intelligence.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computers and Education.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Kiili, Kristian.
Relator term editor.
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Antti, Koskinen.
Relator term editor.
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name de Rosa, Francesca.
Relator term editor.
Relator code edt
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700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Dindar, Muhterem.
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Relator code edt
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700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Kickmeier-Rust, Michael.
Relator term editor.
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Bellotti, Francesco.
Relator term editor.
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783031221231
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783031221255
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Lecture Notes in Computer Science,
-- 1611-3349 ;
Volume number/sequential designation 13647
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/978-3-031-22124-8">https://doi.org/10.1007/978-3-031-22124-8</a>
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942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks-CSE-Springer

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