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020 _a9788184049718
035 _a(OCoLC)ocn460060164
040 _aBTCTA
_beng
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050 0 0 _aQA76.8.I64
_bA47 2010
082 0 4 _a005.133
_222
_bALL-L
100 1 _aAllan, Alasdair
245 1 0 _aLearning iPhone programming
_cAlasdair Allan.
246 3 0 _aiPhone programming
250 _a1st ed.
260 _aSebastopol, CA :
_bO'Reilly,
_c©2010.
300 _axv, 356 p. :
_bill. ;
_c24 cm.
500 _aIncludes index.
500 _a"From Xcode to App store"--Cover.
505 0 _aWhy go native? -- Becoming a developer -- Your first iPhone app -- Coding in objective-C -- Table-view-based applications -- Other view controllers -- Connecting to the network -- Handling data -- Distributing your application -- Using sensors -- Geolocation and mapping -- Integrating your application -- Other native platforms -- Going further.
520 _aWith this guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks.
650 0 _aiPhone (Smartphone)
650 0 _aiPhone (Smartphone)
_xProgramming.
650 0 _aCell phones
_xProgramming.
650 0 _aPortable computers.
650 7 _aiPhone (Smartphone)
_xComputer software.
_2sears
650 7 _aComputer software
_xDesign.
_2sears
906 _a7
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_ccopycat
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942 _2ddc
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999 _c8677
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