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020 _a9783540493846
_9978-3-540-49384-6
024 7 _a10.1007/3-540-49384-0
_2doi
050 4 _aQ334-342
050 4 _aTA347.A78
072 7 _aUYQ
_2bicssc
072 7 _aCOM004000
_2bisacsh
072 7 _aUYQ
_2thema
082 0 4 _a006.3
_223
245 1 0 _aModelling and Motion Capture Techniques for Virtual Environments
_h[electronic resource] :
_bInternational Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings /
_cedited by Nadia Magnenat-Thalmann, Daniel Thalmann.
250 _a1st ed. 1998.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c1998.
300 _aX, 282 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Artificial Intelligence,
_x2945-9141 ;
_v1537
505 0 _aHuman Motion Analysis -- Motion Analysis in Clinical Practice Using Ambulatory Accelerometry -- A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments -- Local and Global Skeleton Fitting Techniques for Optical Motion Capture -- 3D Part Recognition Method for Human Motion Analysis -- Human Motion Capture and Manipulation -- Motion Capture Data Manipulation and Reuse via B-splines -- Motion Abstraction and Mapping with Spatial Constraints -- Artificial Neural Networks for Motion Emulation in Virtual Environments -- Synthesis of Human Motion Using Kalman Filter -- Real-Time Hand and Head Tracking for Virtual Environments Using Infrared Beacons -- Image and Video Manipulation -- A Graphics Compiler for a 3-Dimensional Captured Image Database and Captured Image Reusability -- VideoVR: A Real-Time System for Automatically Constructing Panoramic Images from Video Clips -- The Video Yardstick -- Motion Control -- Real-Time Inverse Kinematics through Constrained Dynamics -- Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control -- Real-Time Requirements for the Implementation of Speech-Controlled Artificial Actors -- Human Body and Objects 3D Reconstruction -- 3D Modeling from Captured Images Using Bi-directional Ray Traversal Method -- Face Models from Uncalibrated Video Sequences -- A 3D Reconstruction System for Human Body Modeling -- Image/Video Based Facial Animation -- Bézier Volume Deformation Model for Facial Animation and Video Tracking -- Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis Based on Triangulation -- Facial Animation by Synthesis of Captured and Artificial Data.
520 _aThe CAPTECH'98 workshop took place at the University of Geneva on November 26–27, 1998, sponsored by FIP Working Group 5.10 (Computer Graphics and Virtual Worlds) and the Suisse Romande regional doctoral seminar in computer science. The subject of the conference was ongoing research in data capture and interpretation. The goals of capturing real world data in order to perceive, understand, and interpret them and then reacting to them in a suitable way are currently important research problems. These data can be very diverse: sounds, emotions, shapes, motions, forces, muscles, actions, etc. Once captured, they have to be treated either to make the invisible visible, or to understand a particular phenomenon so as to formulate an appropriate reaction, or to integrate various information in a new multimedia format. The conference included six sessions of presented papers and three panel discussions. Invited speakers treating various aspects of the topic were: Professor R. Earnshaw from Bradford University, Professor T. L. Kunii from Hosei University, and Professor P. Robert from EPFL. Professor K. Bauknecht, of the University of Zürich, President of IFIP, offered the welcoming address. Mr. E. Badique, project officer for the EU in Brussels, discussed recent results of the EU ACTS research program. Finally, the Geneva Computer Animation '98 Film Festival highlighted the evening of November 26.
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 0 _aComputer simulation.
650 0 _aComputer vision.
650 1 4 _aArtificial Intelligence.
650 2 4 _aComputer Graphics.
650 2 4 _aComputer Modelling.
650 2 4 _aComputer Vision.
700 1 _aMagnenat-Thalmann, Nadia.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aThalmann, Daniel.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783540653530
776 0 8 _iPrinted edition:
_z9783662161838
830 0 _aLecture Notes in Artificial Intelligence,
_x2945-9141 ;
_v1537
856 4 0 _uhttps://doi.org/10.1007/3-540-49384-0
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