000 | 02938nam a22005175i 4500 | ||
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001 | 978-3-030-69835-5 | ||
003 | DE-He213 | ||
005 | 20240423130125.0 | ||
007 | cr nn 008mamaa | ||
008 | 210601s2021 sz | s |||| 0|eng d | ||
020 |
_a9783030698355 _9978-3-030-69835-5 |
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024 | 7 |
_a10.1007/978-3-030-69835-5 _2doi |
|
050 | 4 | _aT385 | |
072 | 7 |
_aUML _2bicssc |
|
072 | 7 |
_aCOM012000 _2bisacsh |
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072 | 7 |
_aUML _2thema |
|
082 | 0 | 4 |
_a006.6 _223 |
100 | 1 |
_aSourin, Alexei. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut |
|
245 | 1 | 0 |
_aMaking Images with Mathematics _h[electronic resource] / _cby Alexei Sourin. |
250 | _a1st ed. 2021. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2021. |
|
300 |
_aXII, 248 p. 275 illus., 137 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aUndergraduate Topics in Computer Science, _x2197-1781 |
|
505 | 0 | _aFrom Ancient Greeks to Pixels -- Geometric Shapes -- Transformations -- Motions -- Adding Visual Appearance to Geometry -- Putting Everything Together -- Let's Draw -- Index. | |
520 | _aThis textbook teaches readers how to turn geometry into an image on a computer screen. This exciting journey begins in the schools of the ancient Greek philosophers, and describes the major events that changed people’s perception of geometry. The readers will learn how to see geometry and colors beyond simple mathematical formulas and how to represent geometric shapes, transformations and motions by digital sampling of various mathematical functions. Special multiplatform visualization software developed by the author will allow readers to explore the exciting world of visual immersive mathematics, and the book software repository will provide a starting point for their own sophisticated visualization applications. Making Images with Mathematics serves as a self-contained text for a one-semester computer graphics and visualization course for computer science and engineering students, as well as a reference manual for researchers and developers. | ||
650 | 0 | _aComputer graphics. | |
650 | 0 | _aInformation visualization. | |
650 | 1 | 4 | _aComputer Graphics. |
650 | 2 | 4 | _aData and Information Visualization. |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783030698348 |
776 | 0 | 8 |
_iPrinted edition: _z9783030698362 |
776 | 0 | 8 |
_iPrinted edition: _z9783030698379 |
830 | 0 |
_aUndergraduate Topics in Computer Science, _x2197-1781 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-69835-5 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
942 | _cSPRINGER | ||
999 |
_c185300 _d185300 |