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020 _a9783540322696
_9978-3-540-32269-6
024 7 _a10.1007/11587552
_2doi
050 4 _aTK5105.5-5105.9
072 7 _aUKN
_2bicssc
072 7 _aCOM043000
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072 7 _aUKN
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082 0 4 _a004.6
_223
245 1 0 _aMiddleware 2005
_h[electronic resource] :
_bACM/IFIP/USENIX 6th International Middleware Conference, Grenoble, France, November 28 - December 2, 2005, Proceedings /
_cedited by Gustavo Alonso.
250 _a1st ed. 2005.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2005.
300 _aXIV, 454 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aProgramming and Software Engineering,
_x2945-9168 ;
_v3790
505 0 _aSecuring Publish/Subscribe for Multi-domain Systems -- ABACUS: A Distributed Middleware for Privacy Preserving Data Sharing Across Private Data Warehouses -- Causeway: Support for Controlling and Analyzing the Execution of Multi-tier Applications -- MINERVA?: A Scalable Efficient Peer-to-Peer Search Engine -- An Optimal Overlay Topology for Routing Peer-to-Peer Searches -- Combining Flexibility and Scalability in a Peer-to-Peer Publish/Subscribe System -- WReX: A Scalable Middleware Architecture to Enable XML Caching for Web-Services -- Inflatable XML Processing -- INDISS: Interoperable Discovery System for Networked Services -- Dual-Quorum Replication for Edge Services -- Frugal Event Dissemination in a Mobile Environment -- RTZen: Highly Predictable, Real-Time Java Middleware for Distributed and Embedded Systems -- Composite Subscriptions in Content-Based Publish/Subscribe Systems -- Scrivener: Providing Incentives in Cooperative Content Distribution Systems -- MEDYM: Match-Early with Dynamic Multicast for Content-Based Publish-Subscribe Networks -- Generic Middleware Substrate Through Modelware -- Deep Middleware for the Divergent Grid -- Opportunistic Overlays: Efficient Content Delivery in Mobile Ad Hoc Networks -- I-RMI: Performance Isolation in Information Flow Applications -- Matrix: Adaptive Middleware for Distributed Multiplayer Games -- Overlay Networks – Implementation by Specification -- Adaptive Load Diffusion for Stream Joins -- Network Processing of Documents, for Documents, by Documents -- Fault-Tolerant Middleware and the Magical 1%.
650 0 _aComputer networks .
650 0 _aSoftware engineering.
650 0 _aComputer programming.
650 0 _aCompilers (Computer programs).
650 0 _aOperating systems (Computers).
650 0 _aApplication software.
650 1 4 _aComputer Communication Networks.
650 2 4 _aSoftware Engineering.
650 2 4 _aProgramming Techniques.
650 2 4 _aCompilers and Interpreters.
650 2 4 _aOperating Systems.
650 2 4 _aComputer and Information Systems Applications.
700 1 _aAlonso, Gustavo.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783540303237
776 0 8 _iPrinted edition:
_z9783540818007
830 0 _aProgramming and Software Engineering,
_x2945-9168 ;
_v3790
856 4 0 _uhttps://doi.org/10.1007/11587552
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