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001 978-3-030-87459-9
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020 _a9783030874599
_9978-3-030-87459-9
024 7 _a10.1007/978-3-030-87459-9
_2doi
050 4 _aQA76.76.C65
072 7 _aUMC
_2bicssc
072 7 _aCOM010000
_2bisacsh
072 7 _aUMC
_2thema
082 0 4 _a005.45
_223
100 1 _aMawlood-Yunis, Abdul-Rahman.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 0 _aAndroid for Java Programmers
_h[electronic resource] /
_cby Abdul-Rahman Mawlood-Yunis.
250 _a1st ed. 2022.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2022.
300 _aXXIV, 640 p. 212 illus., 209 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _a1. Java Review -- 2. Getting Started with Android -- 3. Your First Android Application -- 4. Debugging and Testing Using Junit, Espresso, and Mockito Frameworks -- 5. Activity Lifecycle and Passing Objects Between Screens Using Parcelable Interface -- 6. User Interface Essential Classes, Layouts, Styles, Themes, and Dimensions -- 7. ListView, ScrollList, Date and Time Pickers, and RecyclerView -- 8. Toolbar, Menu, Dialog Boxes, Shared Preferences, Implicit Intent, and Directory Structure -- 9. Fragments, Dynamic Binding, Inheritance, Pinching, and Screen Swiping -- 10. Parsing Remote XML and JSON Files, Using HTTPUrlConnection, XmlPullParser, and AsyncTask -- 11. Android SQLite, Firebase, and Room Databases -- 12. Content Provider, Service, Message Broadcasting, and MultimediaPlayer -- 13. Sensors, Location-Based Service, and Google Maps.
520 _aThis textbook is about learning Android and developing native apps using the Java programming language. It follows Java and Object-Oriented (OO) programmers’ experiences and expectations and thus enables them to easily map Android concepts to familiar ones. Each chapter of the book is dedicated to one or more Android development topics and has one or more illustrating apps. The topics covered include activities and transitions between activities, Android user interfaces and widgets, activity layouts, Android debugging and testing, fragments, shared preferences, SQLite and firebase databases, XML and JSON processing, the content provider, services, message broadcasting, async task and threading, the media player, sensors, Android Google maps, etc. The book is intended for introductory or advanced Android courses to be taught in one or two semesters at universities and colleges. It uses code samples and exercises extensively to explain and clarify Android coding and concepts. Itis written for students and programmers who have no prior Android programming knowledge as well as those who already have some Android programming skills and are excited to study more advanced concepts or acquire a deeper knowledge and understanding of Android programming. All the apps in the book are native Android apps and do not need to use or include third-party technologies to run.
650 0 _aCompilers (Computer programs).
650 0 _aMobile computing.
650 1 4 _aCompilers and Interpreters.
650 2 4 _aMobile Computing.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783030874582
776 0 8 _iPrinted edition:
_z9783030874605
856 4 0 _uhttps://doi.org/10.1007/978-3-030-87459-9
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
942 _cSPRINGER
999 _c176834
_d176834