000 | 03491nam a22005295i 4500 | ||
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001 | 978-3-030-30322-8 | ||
003 | DE-He213 | ||
005 | 20240423125215.0 | ||
007 | cr nn 008mamaa | ||
008 | 200523s2020 sz | s |||| 0|eng d | ||
020 |
_a9783030303228 _9978-3-030-30322-8 |
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024 | 7 |
_a10.1007/978-3-030-30322-8 _2doi |
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050 | 4 | _aQ334-342 | |
050 | 4 | _aTA347.A78 | |
072 | 7 |
_aUYQ _2bicssc |
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072 | 7 |
_aCOM004000 _2bisacsh |
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072 | 7 |
_aUYQ _2thema |
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082 | 0 | 4 |
_a006.3 _223 |
100 | 1 |
_aOltețeanu, Ana-Maria. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut |
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245 | 1 | 0 |
_aCognition and the Creative Machine _h[electronic resource] : _bCognitive AI for Creative Problem Solving / _cby Ana-Maria Oltețeanu. |
250 | _a1st ed. 2020. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2020. |
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300 |
_aXIV, 282 p. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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505 | 0 | _aIntroduction -- Part I, Rebraiding the Strands: Creativity and Problem-Solving, Human and Computational -- Creativity, Problem-Solving and Insight -- Knowledge Organization for Creative Problem-Solving -- Computational Creativity and Systems -- Two Types of Evaluation: Human Creativity, Computational Creativity -- Part II, One Ring to Creatively Solve Them All? In Search of a Unified Framework -- Gathering the Cogs of a Framework -- CreaCogs: A Clockwork View of Creativity -- The Cogs in Motion: Navigating the Knowledge in CreaCogs -- Part III, Empirical and Computational Explorations -- What Do Swiss, Cake and Cottage Have in Common? Computational Explorations of the Remote Associates Test -- What Could You Use this Object for? Object Replacement and Object Composition in a Computational System,and the Alternative Uses Test -- Daily Eurekas About Candles and Strings. Approaching Insight with Practical Insight Problems -- The Journey Thus Far and the Journey Ahead -- App. A: Human and System Answers to Variants of the Remote Associates Test -- App, B: OROC Results. | |
520 | _aHow would you assemble a machine that can be creative, what would its cogs be? Starting from how humans do creative problem solving, the author has developed a framework to explore whether a diverse set of creative problem-solving tasks can be solved computationally using a unified set of principles. In this book she describes the implementation of related prototype AI systems, and the computational and empirical experiments conducted. The book will be of interest to researchers, graduate students, and laypeople engaged with ideas in artificial intelligence, cognitive science, and creativity. | ||
650 | 0 | _aArtificial intelligence. | |
650 | 0 |
_aArt _xStudy and teaching. |
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650 | 0 | _aPsychology. | |
650 | 1 | 4 | _aArtificial Intelligence. |
650 | 2 | 4 | _aCreativity and Arts Education. |
650 | 2 | 4 | _aBehavioral Sciences and Psychology. |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783030303211 |
776 | 0 | 8 |
_iPrinted edition: _z9783030303235 |
776 | 0 | 8 |
_iPrinted edition: _z9783030303242 |
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-30322-8 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
942 | _cSPRINGER | ||
999 |
_c175422 _d175422 |