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1. Beyond barbie and mortal kombat : new perspectives on gender and gaming

by Heeter, Carrie [editor] | Denner, Jill [editor] | Sun, Jennifer Y [editor].

Material type: book Book; Format: print ; Literary form: not fiction Publisher: London : MIT Press, ©2008Availability: Items available for loan: IIITD [794.8 KAF-B] (1).

2. The Anime Ecology A Genealogy of Television, Animation, and Game Media

by Lamarre, Thomas.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: University of Minnesota Press 2018Online access: Click here to access online Availability: No items available

3. Coin-Operated Americans Rebooting Boyhood at the Video Game Arcade

by Kocurek, Carly A.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: University of Minnesota Press 2015Online access: Click here to access online Availability: No items available

4. Gameplay Mode War, Simulation, and Technoculture

by Crogan, Patrick.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: University of Minnesota Press 2011Online access: Click here to access online Availability: No items available

5. Gaming at the Edge Sexuality and Gender at the Margins of Gamer Culture

by Shaw, Adrienne.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: University of Minnesota Press 2014Online access: Click here to access online Availability: No items available

6. Gaming Essays on Algorithmic Culture

by Galloway, Alexander R.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: University of Minnesota Press 2006Online access: Click here to access online Availability: No items available

7. How to Do Things With Videogames

by Bogost, Ian.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: University of Minnesota Press 2011Online access: Click here to access online Availability: No items available

8. How to Play Video Games

by Payne, Matthew Thomas [Editor] | Huntemann, Nina B [Editor].

Material type: book Book; Format: print ; Literary form: not fiction Publisher: NYU Press 2019Online access: Click here to access online Availability: No items available

9. Players and Their Pets Gaming Communities from Beta to Sunset

by Consalvo, Mia | Begy, Jason.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: University of Minnesota Press 2015Online access: Click here to access online Availability: No items available

10. Queer Game Studies

by Ruberg, Bonnie [Editor] | Shaw, Adrienne [Editor].

Material type: book Book; Format: print ; Literary form: not fiction Publisher: University of Minnesota Press 2017Online access: Click here to access online Availability: No items available

11. The Toxic Meritocracy of Video Games Why Gaming Culture Is the Worst

by Paul, Christopher A.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: University of Minnesota Press 2018Online access: Click here to access online Availability: No items available


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