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The definitive ANTLR 4 reference

By: Material type: TextTextSeries: Pragmatic programmersPublication details: North Corolina; Pragmatic Programmers, ©2012.Description: xvi, 307 pages : illustrations ; 23 cmISBN:
  • 9781934356999
Subject(s): DDC classification:
  • 005.45 23 PAR-D
LOC classification:
  • QA76.7 .P37 2012
Contents:
Part I. Introducing ANTLR and Computer Languages. Meet ANTLR ; The Big Picture ; A Starter ANTLR Project ; A Quick Tour -- Part II. Developing Language Applications with ANTLR Grammars. Designing Grammars ; Exploring Some Real Grammars ; Decoupling Grammars from Application-Specific Code ; Building Some Real Language Applications -- Part III. Advanced Topics. Error Reporting and Recovery ; Attributes and Actions ; Altering the Parse with Semantic Predicates ; Wielding Lexical Black Magic -- Part IV. ANTLR Reference. Exploring the Runtime API ; Removing Direct Left Recursion ; Grammar Reference.
Machine generated contents note: pt. I Introducing ANTLR and Computer Languages -- 1. Meet ANTLR -- 1.1. Installing ANTLR -- 1.2. Executing ANTLR and Testing Recognizers -- 2. The Big Picture -- 2.1. Let's Get Meta! -- 2.2. Implementing Parsers -- 2.3. You Can't Put Too Much Water into a Nuclear Reactor -- 2.4. Building Language Applications Using Parse Trees -- 2.5. Parse-Tree Listeners and Visitors -- 3.A Starter ANTLR Project -- 3.1. The ANTLR Tool, Runtime, and Generated Code -- 3.2. Testing the Generated Parser -- 3.3. Integrating a Generated Parser into a Java Program -- 3.4. Building a Language Application -- 4.A Quick Tour -- 4.1. Matching an Arithmetic Expression Language -- 4.2. Building a Calculator Using a Visitor -- 4.3. Building a Translator with a Listener -- 4.4. Making Things Happen During the Parse -- 4.5. Cool Lexical Features -- pt. II Developing Language Applications with ANTLR Grammars -- 5. Designing Grammars -- 5.1. Deriving Grammars from Language Samples -- 5.2. Using Existing Grammars as a Guide -- 5.3. Recognizing Common Language Patterns with ANTLR Grammars -- 5.4. Dealing with Precedence, Left Recursion, and Associativity -- 5.5. Recognizing Common Lexical Structures -- 5.6. Drawing the Line Between Lexer and Parser -- 6. Exploring Some Real Grammars -- 6.1. Parsing Comma-Separated Values -- 6.2. Parsing JSON -- 6.3. Parsing DOT -- 6.4. Parsing Cymbol -- 6.5. Parsing R -- 7. Decoupling Grammars from Application-Specific Code -- 7.1. Evolving from Embedded Actions to Listeners -- 7.2. Implementing Applications with Parse-Tree Listeners -- 7.3. Implementing Applications with Visitors -- 7.4. Labeling Rule Alternatives for Precise Event Methods -- 7.5. Sharing Information Among Event Methods -- 8. Building Some Real Language Applications -- 8.1. Loading CSV Data -- 8.2. Translating JSON to XML -- 8.3. Generating a Call Graph -- 8.4. Validating Program Symbol Usage -- pt. III Advanced Topics -- 9. Error Reporting and Recovery -- 9.1.A Parade of Errors -- 9.2. Altering and Redirecting ANTLR Error Messages -- 9.3. Automatic Error Recovery Strategy -- 9.4. Error Alternatives -- 9.5. Altering ANTLR's Error Handling Strategy -- 10. Attributes and Actions -- 10.1. Building a Calculator with Grammar Actions -- 10.2. Accessing Token and Rule Attributes -- 10.3. Recognizing Languages Whose Keywords Aren't Fixed -- 11. Altering the Parse with Semantic Predicates -- 11.1. Recognizing Multiple Language Dialects -- 11.2. Deactivating Tokens -- 11.3. Recognizing Ambiguous Phrases -- 12. Wielding Lexical Black Magic -- 12.1. Broadcasting Tokens on Different Channels -- 12.2. Context-Sensitive Lexical Problems -- 12.3. Islands in the Stream -- 12.4. Parsing and Lexing XML -- pt. IV ANTLR Reference -- 13. Exploring the Runtime API -- 13.1. Library Package Overview -- 13.2. Recognizers -- 13.3. Input Streams of Characters and Tokens -- 13.4. Tokens and Token Factories -- 13.5. Parse Trees -- 13.6. Error Listeners and Strategies -- 13.7. Maximizing Parser Speed -- 13.8. Unbuffered Character and Token Streams -- 13.9. Altering ANTLR's Code Generation -- 14. Removing Direct Left Recursion -- 14.1. Direct Left-Recursive Alternative Patterns -- 14.2. Left-Recursive Rule Transformations -- 15. Grammar Reference -- 15.1. Grammar Lexicon -- 15.2. Grammar Structure -- 15.3. Parser Rules -- 15.4. Actions and Attributes -- 15.5. Lexer Rules -- 15.6. Wildcard Operator and Nongreedy Subrules -- 15.7. Semantic Predicates -- 15.8. Options -- 15.9. ANTLR Tool Command-Line Options.
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Item type Current library Collection Call number Status Date due Barcode Item holds
Books Books IIITD Reference Computer Science and Engineering REF 005.45 PAR-D (Browse shelf(Opens below)) Available 004838
Total holds: 0

"January 2013."

" ... completely rewritten new edition of the bestselling Definitive ANTLR Reference"--Back cover.

Includes bibliographical references (page 299) and index.

Part I. Introducing ANTLR and Computer Languages. Meet ANTLR ; The Big Picture ; A Starter ANTLR Project ; A Quick Tour -- Part II. Developing Language Applications with ANTLR Grammars. Designing Grammars ; Exploring Some Real Grammars ; Decoupling Grammars from Application-Specific Code ; Building Some Real Language Applications -- Part III. Advanced Topics. Error Reporting and Recovery ; Attributes and Actions ; Altering the Parse with Semantic Predicates ; Wielding Lexical Black Magic -- Part IV. ANTLR Reference. Exploring the Runtime API ; Removing Direct Left Recursion ; Grammar Reference.

Machine generated contents note: pt. I Introducing ANTLR and Computer Languages -- 1. Meet ANTLR -- 1.1. Installing ANTLR -- 1.2. Executing ANTLR and Testing Recognizers -- 2. The Big Picture -- 2.1. Let's Get Meta! -- 2.2. Implementing Parsers -- 2.3. You Can't Put Too Much Water into a Nuclear Reactor -- 2.4. Building Language Applications Using Parse Trees -- 2.5. Parse-Tree Listeners and Visitors -- 3.A Starter ANTLR Project -- 3.1. The ANTLR Tool, Runtime, and Generated Code -- 3.2. Testing the Generated Parser -- 3.3. Integrating a Generated Parser into a Java Program -- 3.4. Building a Language Application -- 4.A Quick Tour -- 4.1. Matching an Arithmetic Expression Language -- 4.2. Building a Calculator Using a Visitor -- 4.3. Building a Translator with a Listener -- 4.4. Making Things Happen During the Parse -- 4.5. Cool Lexical Features -- pt. II Developing Language Applications with ANTLR Grammars -- 5. Designing Grammars -- 5.1. Deriving Grammars from Language Samples -- 5.2. Using Existing Grammars as a Guide -- 5.3. Recognizing Common Language Patterns with ANTLR Grammars -- 5.4. Dealing with Precedence, Left Recursion, and Associativity -- 5.5. Recognizing Common Lexical Structures -- 5.6. Drawing the Line Between Lexer and Parser -- 6. Exploring Some Real Grammars -- 6.1. Parsing Comma-Separated Values -- 6.2. Parsing JSON -- 6.3. Parsing DOT -- 6.4. Parsing Cymbol -- 6.5. Parsing R -- 7. Decoupling Grammars from Application-Specific Code -- 7.1. Evolving from Embedded Actions to Listeners -- 7.2. Implementing Applications with Parse-Tree Listeners -- 7.3. Implementing Applications with Visitors -- 7.4. Labeling Rule Alternatives for Precise Event Methods -- 7.5. Sharing Information Among Event Methods -- 8. Building Some Real Language Applications -- 8.1. Loading CSV Data -- 8.2. Translating JSON to XML -- 8.3. Generating a Call Graph -- 8.4. Validating Program Symbol Usage -- pt. III Advanced Topics -- 9. Error Reporting and Recovery -- 9.1.A Parade of Errors -- 9.2. Altering and Redirecting ANTLR Error Messages -- 9.3. Automatic Error Recovery Strategy -- 9.4. Error Alternatives -- 9.5. Altering ANTLR's Error Handling Strategy -- 10. Attributes and Actions -- 10.1. Building a Calculator with Grammar Actions -- 10.2. Accessing Token and Rule Attributes -- 10.3. Recognizing Languages Whose Keywords Aren't Fixed -- 11. Altering the Parse with Semantic Predicates -- 11.1. Recognizing Multiple Language Dialects -- 11.2. Deactivating Tokens -- 11.3. Recognizing Ambiguous Phrases -- 12. Wielding Lexical Black Magic -- 12.1. Broadcasting Tokens on Different Channels -- 12.2. Context-Sensitive Lexical Problems -- 12.3. Islands in the Stream -- 12.4. Parsing and Lexing XML -- pt. IV ANTLR Reference -- 13. Exploring the Runtime API -- 13.1. Library Package Overview -- 13.2. Recognizers -- 13.3. Input Streams of Characters and Tokens -- 13.4. Tokens and Token Factories -- 13.5. Parse Trees -- 13.6. Error Listeners and Strategies -- 13.7. Maximizing Parser Speed -- 13.8. Unbuffered Character and Token Streams -- 13.9. Altering ANTLR's Code Generation -- 14. Removing Direct Left Recursion -- 14.1. Direct Left-Recursive Alternative Patterns -- 14.2. Left-Recursive Rule Transformations -- 15. Grammar Reference -- 15.1. Grammar Lexicon -- 15.2. Grammar Structure -- 15.3. Parser Rules -- 15.4. Actions and Attributes -- 15.5. Lexer Rules -- 15.6. Wildcard Operator and Nongreedy Subrules -- 15.7. Semantic Predicates -- 15.8. Options -- 15.9. ANTLR Tool Command-Line Options.

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