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Artificial Intelligence in Music, Sound, Art and Design [electronic resource] : 10th International Conference, EvoMUSART 2021, Held as Part of EvoStar 2021, Virtual Event, April 7–9, 2021, Proceedings /

Contributor(s): Material type: TextTextSeries: Theoretical Computer Science and General Issues ; 12693Publisher: Cham : Springer International Publishing : Imprint: Springer, 2021Edition: 1st ed. 2021Description: XIII, 492 p. 236 illus., 181 illus. in color. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783030729141
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 004.0151 23
LOC classification:
  • QA75.5-76.95
Online resources:
Contents:
Sculpture Inspired Musical Composition, One Possible Approach -- Network Bending: Expressive Manipulation of Deep Generative Models -- SyVMO: Synchronous Variable Markov Oracle for Modeling and Predicting Multi-Part Musical Structures -- Identification of Pure Painting Pigment Using Machine Learning Algorithms -- Evolving Neural Style Transfer Blends -- Evolving Image Enhancement Pipelines -- Genre Recognition from Symbolic Music with CNNs -- Axial Generation: A Concretism-Inspired Method for Synthesizing Highly Varied Artworks -- Interactive, Efficient and Creative Image Generation Using Compositional Pattern-Producing Networks -- Aesthetic Evaluation of Cellular Automata Configurations Using Spatial Complexity and Kolmogorov Complexity -- Auralization of Three-Dimensional Cellular Automata -- Chord Embeddings: Analyzing What They Capture and Their Role for Next Chord Prediction and Artist Attribute Prediction -- Convolutional Generative Adversarial Network, via Transfer Learning, for Traditional Scottish Music Generation -- The Enigma of Complexity -- SerumRNN: Step by Step Audio VST Effect Programming -- Parameter Tuning for Wavelet-Based Sound Event Detection Using Neural Networks -- Raga Recognition in Indian Classical Music Using Deep Learning -- The Simulated Emergence of Chord Function -- Incremental Evolution of Stylized Images -- Dissecting Neural Networks Filter Responses for Artistic Style Transfer -- A Fusion of Deep and Shallow Learning to Predict Genres Based on Instrument and Timbre Features -- A Multi-Objective Evolutionary Approach to Identify Relevant Audio Features for Music Segmentation -- Exploring the Effect of Sampling Strategy on Movement Generation with Generative Neural Networks -- "A Good Algorithm Does Not Steal - It Imitates": The Originality Report as a Means of Measuring when a Music Generation Algorithm Copies too Much -- From Music to Image - A Computational Creativity Approach -- “What is human?” A Turing Test for Artistic Creativity -- Mixed-InitiativeLevel Design with RL Brush -- Creating a Digital Mirror of Creative Practice -- An Application for Evolutionary Music Composition Using Autoencoders -- A Swarm Grammar-Based Approach to Virtual World Generation -- Co-Creative Drawing with One-Shot Generative Models.
In: Springer Nature eBookSummary: This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2021, held as part of Evo* 2021, as Virtual Event, in April 2021, co-located with the Evo* 2021 events, EvoCOP, EvoApplications, and EuroGP. The 24 revised full papers and 7 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.
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Sculpture Inspired Musical Composition, One Possible Approach -- Network Bending: Expressive Manipulation of Deep Generative Models -- SyVMO: Synchronous Variable Markov Oracle for Modeling and Predicting Multi-Part Musical Structures -- Identification of Pure Painting Pigment Using Machine Learning Algorithms -- Evolving Neural Style Transfer Blends -- Evolving Image Enhancement Pipelines -- Genre Recognition from Symbolic Music with CNNs -- Axial Generation: A Concretism-Inspired Method for Synthesizing Highly Varied Artworks -- Interactive, Efficient and Creative Image Generation Using Compositional Pattern-Producing Networks -- Aesthetic Evaluation of Cellular Automata Configurations Using Spatial Complexity and Kolmogorov Complexity -- Auralization of Three-Dimensional Cellular Automata -- Chord Embeddings: Analyzing What They Capture and Their Role for Next Chord Prediction and Artist Attribute Prediction -- Convolutional Generative Adversarial Network, via Transfer Learning, for Traditional Scottish Music Generation -- The Enigma of Complexity -- SerumRNN: Step by Step Audio VST Effect Programming -- Parameter Tuning for Wavelet-Based Sound Event Detection Using Neural Networks -- Raga Recognition in Indian Classical Music Using Deep Learning -- The Simulated Emergence of Chord Function -- Incremental Evolution of Stylized Images -- Dissecting Neural Networks Filter Responses for Artistic Style Transfer -- A Fusion of Deep and Shallow Learning to Predict Genres Based on Instrument and Timbre Features -- A Multi-Objective Evolutionary Approach to Identify Relevant Audio Features for Music Segmentation -- Exploring the Effect of Sampling Strategy on Movement Generation with Generative Neural Networks -- "A Good Algorithm Does Not Steal - It Imitates": The Originality Report as a Means of Measuring when a Music Generation Algorithm Copies too Much -- From Music to Image - A Computational Creativity Approach -- “What is human?” A Turing Test for Artistic Creativity -- Mixed-InitiativeLevel Design with RL Brush -- Creating a Digital Mirror of Creative Practice -- An Application for Evolutionary Music Composition Using Autoencoders -- A Swarm Grammar-Based Approach to Virtual World Generation -- Co-Creative Drawing with One-Shot Generative Models.

This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2021, held as part of Evo* 2021, as Virtual Event, in April 2021, co-located with the Evo* 2021 events, EvoCOP, EvoApplications, and EuroGP. The 24 revised full papers and 7 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.

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