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1. Interactive storytelling for video games : a player-centered approach to creating memorable characters and stories

by Lebowitz, Josiah | Klug, Chris.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: Burlington, MA : Focal Press, c2011Availability: Items available for loan: IIITD [794.8 LEB-I] (1).

2. Video game design : principles and practices from the ground up

by Salmond, Michael.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: New York : Bloomsburry, ©2016Availability: Items available for loan: IIITD [794.81 SAL-V] (1).


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