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View Synthesis Using Stereo Vision [electronic resource] /

By: Contributor(s): Material type: TextTextSeries: Lecture Notes in Computer Science ; 1583Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 1999Edition: 1st ed. 1999Description: XVI, 172 p. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783540487258
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 006.37 23
LOC classification:
  • TA1634
Online resources:
Contents:
A Survey of Image-Based Rendering and Stereo -- View Synthesis -- Re-evaluating Stereo -- Gradient-Based Stereo -- Stereo Using Diffusion -- Conclusion.
In: Springer Nature eBookSummary: Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment. The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.
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A Survey of Image-Based Rendering and Stereo -- View Synthesis -- Re-evaluating Stereo -- Gradient-Based Stereo -- Stereo Using Diffusion -- Conclusion.

Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment. The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.

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