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Computational Intelligence in Music, Sound, Art and Design [electronic resource] : 8th International Conference, EvoMUSART 2019, Held as Part of EvoStar 2019, Leipzig, Germany, April 24–26, 2019, Proceedings /

Contributor(s): Material type: TextTextSeries: Theoretical Computer Science and General Issues ; 11453Publisher: Cham : Springer International Publishing : Imprint: Springer, 2019Edition: 1st ed. 2019Description: X, 249 p. 109 illus., 78 illus. in color. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783030166670
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 518.1 23
LOC classification:
  • QA76.9.A43
Online resources:
Contents:
Deep Learning Concepts for Evolutionary Art -- Adversarial Evolution and Deep Learning – How Does An Artist Play with Our Visual System -- Autonomy, Authenticity, Authorship and Intention in Computer Generated Art -- Camera Obscurer: Generative Art for Design Inspiration -- Swarm-Based Identification of Animation Key Points from 2D-medialness Maps -- Paintings, Polygons and Plant Propagation -- Evolutionary Games for Audiovisual Works: Exploring the Demographic Prisoner's Dilemma -- Emojinating: Evolving Emoji Blends -- Automatically Generating Engaging Presentation Slide Decks -- Tired of choosing? Just Add Structure and Virtual Reality -- EvoChef: Show Me What to Cook! Artificial Evolution of Culinary Arts -- Comparing Models for Harmony Prediction in An Interactive Audio Looper -- Stochastic Synthesizer Patch Exploration in Edisyn -- Evolutionary Multi-Objective Training Set Selection of Data Instances and Augmentations for Vocal Detection -- Automatic Jazz Melody Composition Through a Learning-Based Genetic Algorithm -- Exploring Transfer Functions in Evolved CTRNNs for Music Generation. .
In: Springer Nature eBookSummary: This book constitutes the refereed proceedings of the 8th International Conference on Evolutionary Computation in Combinatorial Optimization, EvoMUSART 2019, held in Leipzig, Germany, in April 2019, co-located with the Evo*2019 events EuroGP, EvoCOP and EvoApplications. The 16 revised full papers presented were carefully reviewed and selected from 24 submissions. The papers cover a wide range of topics and application areas, including: visual art and music generation, analysis, and interpretation; sound synthesis; architecture; video; poetry; design; and other creative tasks.
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Deep Learning Concepts for Evolutionary Art -- Adversarial Evolution and Deep Learning – How Does An Artist Play with Our Visual System -- Autonomy, Authenticity, Authorship and Intention in Computer Generated Art -- Camera Obscurer: Generative Art for Design Inspiration -- Swarm-Based Identification of Animation Key Points from 2D-medialness Maps -- Paintings, Polygons and Plant Propagation -- Evolutionary Games for Audiovisual Works: Exploring the Demographic Prisoner's Dilemma -- Emojinating: Evolving Emoji Blends -- Automatically Generating Engaging Presentation Slide Decks -- Tired of choosing? Just Add Structure and Virtual Reality -- EvoChef: Show Me What to Cook! Artificial Evolution of Culinary Arts -- Comparing Models for Harmony Prediction in An Interactive Audio Looper -- Stochastic Synthesizer Patch Exploration in Edisyn -- Evolutionary Multi-Objective Training Set Selection of Data Instances and Augmentations for Vocal Detection -- Automatic Jazz Melody Composition Through a Learning-Based Genetic Algorithm -- Exploring Transfer Functions in Evolved CTRNNs for Music Generation. .

This book constitutes the refereed proceedings of the 8th International Conference on Evolutionary Computation in Combinatorial Optimization, EvoMUSART 2019, held in Leipzig, Germany, in April 2019, co-located with the Evo*2019 events EuroGP, EvoCOP and EvoApplications. The 16 revised full papers presented were carefully reviewed and selected from 24 submissions. The papers cover a wide range of topics and application areas, including: visual art and music generation, analysis, and interpretation; sound synthesis; architecture; video; poetry; design; and other creative tasks.

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