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Getting started in 3D with 3ds max model, texture, rig, animate, and aender in 3ds max

By: Boardman, Ted.
Material type: materialTypeLabelBookPublisher: Philadelphia : Focal press, c2013Description: xii, 505p.ISBN: 9780240823959.Subject(s): Computer animation ; 3ds max
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Item type Current location Collection Call number Status Date due Barcode Item holds
Books Books IIITD
Computer Science and Engineering REF 006.693 BOA-G (Browse shelf) Available 004165
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REF 006.68 BAH-I Inkscape : REF 006.68 WAT-G Getting started in 3D with Maya : REF 006.686 GOE-G Gimp 2.6 for photographers : REF 006.693 BOA-G Getting started in 3D with 3ds max REF 006.693 ENG-R Real-time volume graphics REF 006.693 MAT-V 3d video and its applications REF 006.693 MCQ-C Cinema 4D :

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