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Learning iPhone programming

By: Allan, Alasdair.
Material type: materialTypeLabelBookPublisher: Sebastopol, CA : O'Reilly, ©2010Edition: 1st ed.Description: xv, 356 p. : ill. ; 24 cm.ISBN: 9780596806439 ; 9788184049718.Other title: iPhone programming.Subject(s): iPhone (Smartphone) | iPhone (Smartphone) -- Programming | Cell phones -- Programming | Portable computers | iPhone (Smartphone) -- Computer software | Computer software -- Design
Contents:
Why go native? -- Becoming a developer -- Your first iPhone app -- Coding in objective-C -- Table-view-based applications -- Other view controllers -- Connecting to the network -- Handling data -- Distributing your application -- Using sensors -- Geolocation and mapping -- Integrating your application -- Other native platforms -- Going further.
Summary: With this guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks.
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005.133 ALB-C C# 3.0 in a nutshell 005.133 ALB-M Machine learning with Python cookbook : 005.133 ALE-M Modern C++ design : 005.133 ALL-L Learning iPhone programming 005.133 ARN-J The java programming language 005.133 BAL-O Object-oriented programming with C++ 005.133 BAL-O Object oriented programming using C++ and JAVA

Includes index.

"From Xcode to App store"--Cover.

Why go native? -- Becoming a developer -- Your first iPhone app -- Coding in objective-C -- Table-view-based applications -- Other view controllers -- Connecting to the network -- Handling data -- Distributing your application -- Using sensors -- Geolocation and mapping -- Integrating your application -- Other native platforms -- Going further.

With this guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks.

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