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Advances in Visual Informatics [electronic resource] :Third International Visual Informatics Conference, IVIC 2013, Selangor, Malaysia, November 13-15, 2013. Proceedings /

Contributor(s): Zaman, Halimah Badioze [editor.] | Robinson, Peter [editor.] | Olivier, Patrick [editor.] | Shih, Timothy K [editor.] | Velastin, Sergio [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Lecture Notes in Computer Science: 8237Publisher: Cham : Springer International Publishing : Imprint: Springer, 2013.Description: XX, 799 p. 371 illus. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783319029580.Subject(s): Computer science | Algorithms | User interfaces (Computer systems) | Artificial intelligence | Computer graphics | Image processing | Pattern recognition | Computer Science | Image Processing and Computer Vision | Pattern Recognition | Computer Graphics | Artificial Intelligence (incl. Robotics) | Algorithm Analysis and Problem Complexity | User Interfaces and Human Computer InteractionOnline resources: Click here to access online
Contents:
Computer visions and engineering -- Computer graphics and simulation -- Virtual and augmented reality -- Visualization and social computing.
In: Springer eBooksSummary: This book constitutes the refereed proceedings of the Third International Conference on Advances in Visual Informatics, IVIC 2013, held in Selangor, Malaysia, in November 2013. The four keynotes and 69 papers presented were carefully reviewed and selected from various submissions. The papers focus on four tracks: computer visions and engineering; computer graphics and simulation; virtual and augmented reality; and visualization and social computing.
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Computer visions and engineering -- Computer graphics and simulation -- Virtual and augmented reality -- Visualization and social computing.

This book constitutes the refereed proceedings of the Third International Conference on Advances in Visual Informatics, IVIC 2013, held in Selangor, Malaysia, in November 2013. The four keynotes and 69 papers presented were carefully reviewed and selected from various submissions. The papers focus on four tracks: computer visions and engineering; computer graphics and simulation; virtual and augmented reality; and visualization and social computing.

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