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Future Multimedia Networking [electronic resource] :Third International Workshop, FMN 2010, Kraków, Poland, June 17-18, 2010. Proceedings /

Contributor(s): Zeadally, Sherali [editor.] | Cerqueira, Eduardo [editor.] | Curado, Marília [editor.] | Leszczuk, Mikołaj [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Lecture Notes in Computer Science: 6157Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2010.Description: X, 184 p. 115 illus. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783642137891.Subject(s): Computer science | Computer communication systems | Special purpose computers | Computer programming | Data structures (Computer science) | Multimedia information systems | Computer Science | Computer Communication Networks | Programming Techniques | Multimedia Information Systems | Special Purpose and Application-Based Systems | Information Systems Applications (incl. Internet) | Data Structures, Cryptology and Information TheoryOnline resources: Click here to access online
Contents:
Quality of Service (QoS) and Quality of Experience (QoE) Management in Content Centric Networks -- A QoE Fuzzy Routing Protocol for Wireless Mesh Networks -- Multimedia Sharing over the Internet from a Mobile Phone -- Over Provisioning-Centric QoS-Routing Mechanism for the Communication Paradigm of Future Internet 4WARD Proposal -- Video Quality Assessment in Future Multimedia Networking -- QoE as a Function of Frame Rate and Resolution Changes -- How to Build an Objective Model for Packet Loss Effect on High Definition Content Based on SSIM and Subjective Experiments -- An Edge-Preserving Motion-Compensated Approach for Video Deinterlacing -- Video Distribution in Future Multimedia Networking -- Recording and Playout of Multimedia Conferencing Sessions: A Standard Approach -- Personalized TV Service through Employing Context-Awareness in IPTV/IMS Architecture -- Extended UPnP Multimedia Content Delivery with an HTTP Proxy -- Demonstration on Future Multimedia Networking -- Abare: A Coordinated and Autonomous Framework for Deployment and Management of Wireless Mesh Networks -- CAPIRE: A Context-Aware Points of Interest REcognition System Using a CBIR Approach -- Determining QoS in the Video Telephony Service in an IP Environment -- Strategies for Planning Large Capillarity Broadband Networks Based on ADSL2+ Technology: A Case of Study for QoS-Aware Triple Play Services -- Efficient Transmission of 3D Video Using MPEG-4 AVC/H.264 Compression Technology -- Session Level Analysis of P2P Television Traces -- A Software Architecture for Adapting Virtual Reality Content to Mobile Devices.
In: Springer eBooks
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Quality of Service (QoS) and Quality of Experience (QoE) Management in Content Centric Networks -- A QoE Fuzzy Routing Protocol for Wireless Mesh Networks -- Multimedia Sharing over the Internet from a Mobile Phone -- Over Provisioning-Centric QoS-Routing Mechanism for the Communication Paradigm of Future Internet 4WARD Proposal -- Video Quality Assessment in Future Multimedia Networking -- QoE as a Function of Frame Rate and Resolution Changes -- How to Build an Objective Model for Packet Loss Effect on High Definition Content Based on SSIM and Subjective Experiments -- An Edge-Preserving Motion-Compensated Approach for Video Deinterlacing -- Video Distribution in Future Multimedia Networking -- Recording and Playout of Multimedia Conferencing Sessions: A Standard Approach -- Personalized TV Service through Employing Context-Awareness in IPTV/IMS Architecture -- Extended UPnP Multimedia Content Delivery with an HTTP Proxy -- Demonstration on Future Multimedia Networking -- Abare: A Coordinated and Autonomous Framework for Deployment and Management of Wireless Mesh Networks -- CAPIRE: A Context-Aware Points of Interest REcognition System Using a CBIR Approach -- Determining QoS in the Video Telephony Service in an IP Environment -- Strategies for Planning Large Capillarity Broadband Networks Based on ADSL2+ Technology: A Case of Study for QoS-Aware Triple Play Services -- Efficient Transmission of 3D Video Using MPEG-4 AVC/H.264 Compression Technology -- Session Level Analysis of P2P Television Traces -- A Software Architecture for Adapting Virtual Reality Content to Mobile Devices.

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