Applications of Evolutionary Computing [electronic resource] :EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG, Tübingen, Germany, April 15-17, 2009. Proceedings /
Contributor(s): Giacobini, Mario [editor.] | Brabazon, Anthony [editor.] | Cagnoni, Stefano [editor.] | Caro, Gianni A. Di [editor.] | Ekárt, Anikó [editor.] | Esparcia-Alcázar, Anna Isabel [editor.] | Farooq, Muddassar [editor.] | Fink, Andreas [editor.] | Machado, Penousal [editor.] | SpringerLink (Online service).Material type: BookSeries: Lecture Notes in Computer Science: 5484Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2009.Description: XXX, 831 p. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783642011290.Subject(s): Computer science | Computer hardware | Computer communication systems | Computer programming | Computers | Computer science -- Mathematics | Computer Science | Programming Techniques | Computer Communication Networks | Theory of Computation | Computation by Abstract Devices | Computer Hardware | Math Applications in Computer ScienceOnline resources: Click here to access online
EvoCOMNET Contributions -- EvoENVIRONMENT Contributions -- EvoFIN Contributions -- EvoGAMES Contributions -- EvoHOT Contributions -- EvoIASP Contributions -- EvoINTERACTION Contributions -- EvoMUSART Contributions -- EvoNUM Contributions -- EvoSTOC Contributions -- EvoTRANSLOG Contributions.
This book constitutes the refereed joint proceedings of eleven European workshops on the Theory and Applications of Evolutionary Computation, EvoWorkshops 2009, held in Tübingen, Germany, in April 2009 within the scope of the EvoStar 2009 event. The 68 revised full papers and 23 revised short papers presented were carefully reviewed and selected from a total of 143 submissions. With respect to the eleven workshops covered, the papers are organized in topical sections on telecommunication networks and other parallel and distributed systems, environmental issues, finance and economics, games, design automation, image analysis and signal processing, interactive evolution and humanized computational intelligence, music, sound, art and design, continuous parameter optimisation, stochastic and dynamic environments, as well as transportation and logistics.