FEEDBACK Smiley face
Normal view MARC view ISBD view

Artificial Animals for Computer Animation [electronic resource] :Biomechanics, Locomotion, Perception, and Behavior /

By: Tu, Xiaoyuan [author.].
Contributor(s): SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Lecture Notes in Computer Science: 1635Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 1999.Description: XIV, 182 p. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783540465935.Subject(s): Computer science | Computer communication systems | Multimedia information systems | Artificial intelligence | Computer graphics | Computer Science | Computer Graphics | Artificial Intelligence (incl. Robotics) | Computer Communication Networks | Multimedia Information SystemsOnline resources: Click here to access online
Contents:
Background -- Functional Anatomy of an Artificial Fish -- Biomechanical Fish Model and Locomotion -- Modeling the Form and Appearance of Fishes -- Perception Modeling -- The Behavior System -- Modeling the Marine Environment -- The Graphical User Interface -- Animation Results -- Conclusion and Future Work -- Epilogue.
In: Springer eBooksSummary: After nearly half a century of research, the Holy Grail of the ?eld of art- cial intelligence (AI) remains a comprehensive computational model capable of emulating the marvelous abilities of animals, including locomotion, p- ception, behavior, manipulation, learning, and cognition. The comprehensive modeling of higher animals –humans and other primates –remains elusive; However, the research documented in this monograph achieves nothing less than a functional computer model of certain species of lower animals that are by no means trivial in their complexity. Reported herein is the 1996 ACM Doctoral Dissertation Award winning work of Xiaoyuan Tu, which she carried out in the Department of Computer Science at the University of Toronto. Tu presents “arti?cial ?shes”, a rema- able computational model of familiar marine animals in their natural habitat. Originally conceived in the context of computer graphics, Tu’s is to date the only PhD dissertation from this major sub?eld of computer science (and the only thesis from a Canadian university) to win the coveted ACM award.
Tags from this library: No tags from this library for this title. Add tag(s)
Log in to add tags.
    average rating: 0.0 (0 votes)
No physical items for this record

Background -- Functional Anatomy of an Artificial Fish -- Biomechanical Fish Model and Locomotion -- Modeling the Form and Appearance of Fishes -- Perception Modeling -- The Behavior System -- Modeling the Marine Environment -- The Graphical User Interface -- Animation Results -- Conclusion and Future Work -- Epilogue.

After nearly half a century of research, the Holy Grail of the ?eld of art- cial intelligence (AI) remains a comprehensive computational model capable of emulating the marvelous abilities of animals, including locomotion, p- ception, behavior, manipulation, learning, and cognition. The comprehensive modeling of higher animals –humans and other primates –remains elusive; However, the research documented in this monograph achieves nothing less than a functional computer model of certain species of lower animals that are by no means trivial in their complexity. Reported herein is the 1996 ACM Doctoral Dissertation Award winning work of Xiaoyuan Tu, which she carried out in the Department of Computer Science at the University of Toronto. Tu presents “arti?cial ?shes”, a rema- able computational model of familiar marine animals in their natural habitat. Originally conceived in the context of computer graphics, Tu’s is to date the only PhD dissertation from this major sub?eld of computer science (and the only thesis from a Canadian university) to win the coveted ACM award.

There are no comments for this item.

Log in to your account to post a comment.

© IIIT-Delhi, 2013 | Phone: +91-11-26907510| FAX +91-11-26907405 | E-mail: library@iiitd.ac.in