Virtual Worlds (Record no. 188891)

MARC details
000 -LEADER
fixed length control field 05008nam a22006015i 4500
001 - CONTROL NUMBER
control field 978-3-540-45016-0
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240423132535.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 121227s2000 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783540450160
-- 978-3-540-45016-0
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/3-540-45016-5
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number Q334-342
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TA347.A78
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYQ
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM004000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYQ
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.3
Edition number 23
245 10 - TITLE STATEMENT
Title Virtual Worlds
Medium [electronic resource] :
Remainder of title Second International Conference, VW 2000 Paris, France, July 5-7, 2000 Proceedings /
Statement of responsibility, etc edited by Jean-Claude Heudin.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2000.
264 #1 -
-- Berlin, Heidelberg :
-- Springer Berlin Heidelberg :
-- Imprint: Springer,
-- 2000.
300 ## - PHYSICAL DESCRIPTION
Extent XII, 320 p.
Other physical details online resource.
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-- computer
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-- rdamedia
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-- online resource
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347 ## -
-- text file
-- PDF
-- rda
490 1# - SERIES STATEMENT
Series statement Lecture Notes in Artificial Intelligence,
International Standard Serial Number 2945-9141 ;
Volume number/sequential designation 1834
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Conferences and Trade Shows in Inhabited Virtual Worlds: A Case Study of Avatars98 & 99 -- HutchWorld: Lessons Learned A Collaborative Project: Fred Hutchsinson Cancer Research Center & Microsoft Research -- Organisation and Visualisation of Tacit Knowledge in Virtual Communities -- Integration of Simulation Tools in On-Line Virtual Worlds -- Towards Digital Creatures in Real-Time 3D Games -- A Framework to Dynamically Manage Distributed Virtual Environments -- Using GASP for Collaborative Interaction within 3D Virtual Worlds -- Generic 3D Ball Animation Model for Networked Interactive VR Environments -- An Overview on Virtual Sets -- Creating Emotive Responsive Characters Within Virtual Worlds -- Avatar Physics and Genetics -- Virtual Living Beings -- A Sound Propagation Model for Interagents Communication -- Communication and Interaction with Learning Agents in Virtual Soccer -- 3D Clothes Modeling from Photo Cloned Human Body -- Toward Alive Art -- In Search of Vital Presence - Evolving Virtual Musics -- Birth of a New World Order: IceBorg -- A ‘Virtual Worlds’ Theatre of Memory (Scheme for a Contemporary Museum) -- The World of Framsticks: Simulation, Evolution, Interaction -- A 3-D Biomechanical Model of the Salamander -- Virtual COTONS®, the Firstborn of the Next Generation of Simulation Model -- Basins of Attraction and the Density Classification Problem for Cellular Automata -- Text-to-Audiovisual Speech Synthesizer -- Virtual Environments for Visually Impaired -- VR American Football Simulator with Cylindrical Screen -- Augmented Reality Based Input Interface for Wearable Computers -- Multi Screen Environment with a Motion Base.
520 ## - SUMMARY, ETC.
Summary, etc Virtual Worlds 2000 is the second in a series of international scientific conferences on virtual worlds held at the International Institute of Multimedia in Paris La Défense (Pôle Universitaire Léonard de Vinci). The term "virtual worlds" generally refers to virtual reality applications or experi ences. We extend the use of these terms to describe experiments that deal with the idea of synthesizing digital worlds on computers. Thus, virtual worlds could be de fined as the study of computer programs that implement digital worlds. Constructing such complex artificial worlds seems to be extremely difficult to do in any sort of complete and realistic manner. Such a new discipline must benefit from a large amount of work in various fields: virtual reality and advanced computer graphics, artificial life and evolutionary computation, simulation of physical systems, and more. Whereas virtual reality has largely concerned itself with the design of 3D immersive graphical spaces, and artificial life with the simulation of living organisms, the field of virtual worlds, is concerned with the synthesis of digital universes considered as wholes, with their own "physical" and "biological" laws.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Artificial intelligence.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer graphics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Multimedia systems.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User interfaces (Computer systems).
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Human-computer interaction.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Artificial Intelligence.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Graphics.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Multimedia Information Systems.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User Interfaces and Human Computer Interaction.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Heudin, Jean-Claude.
Relator term editor.
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783540677079
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783662186800
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Lecture Notes in Artificial Intelligence,
-- 2945-9141 ;
Volume number/sequential designation 1834
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/3-540-45016-5">https://doi.org/10.1007/3-540-45016-5</a>
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942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks-CSE-Springer

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