Ray Tracing: A Tool for All (Record no. 185287)

MARC details
000 -LEADER
fixed length control field 03789nam a22005415i 4500
001 - CONTROL NUMBER
control field 978-3-030-17490-3
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240423130124.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 190808s2019 sz | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783030174903
-- 978-3-030-17490-3
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-3-030-17490-3
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number T385
072 #7 - SUBJECT CATEGORY CODE
Subject category code UML
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM012000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code UML
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Peddie, Jon.
Relator term author.
Relator code aut
-- http://id.loc.gov/vocabulary/relators/aut
245 10 - TITLE STATEMENT
Title Ray Tracing: A Tool for All
Medium [electronic resource] /
Statement of responsibility, etc by Jon Peddie.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2019.
264 #1 -
-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2019.
300 ## - PHYSICAL DESCRIPTION
Extent XXVII, 358 p. 226 illus., 219 illus. in color.
Other physical details online resource.
336 ## -
-- text
-- txt
-- rdacontent
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-- computer
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-- rdamedia
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-- online resource
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-- rdacarrier
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-- text file
-- PDF
-- rda
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Foreword.-Preface -- Introduction -- The Rendering Industry -- The Continuum -- Work Flow and Material Standards -- Applications of Ray Tracing -- Ray Tracing Hardware -- Ray Tracing Programs and Plug-Ins -- Appendix -- Glossary -- Index -- List of Figures -- List of Tables.
520 ## - SUMMARY, ETC.
Summary, etc This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist. It demystifies ray tracing and brings forward the need and benefit of using ray tracing throughout the development of a film, product, or building - from pitch to prototype to marketing. Ray Tracing and Rendering clarifies the difference between conventional faked rendering and physically correct, photo-realistic ray traced rendering, and explains how programmer’s time, and backend compositing time are saved while producing more accurate representations with 3D models that move. Often considered an esoteric subject the author takes ray tracing out of the confines of the programmer’s lair and shows how all levels of users from concept to construction and sales can benefit without being forced to be a practitioner. It treats both theoretical and practical aspects of the subject as well as giving insights into all the major ray tracing programs and how many of them came about. It will enrich the readers’ understanding of what a difference an accurate high-fidelity image can make to the viewer - our eyes are incredibly sensitive to flaws and distortions and we quickly disregard things that look phony or unreal. Such dismissal by a potential user or customer can spell disaster for a supplier, producer, or developer. If it looks real it will sell, even if it is a fantasy animation. Ray tracing is now within reach of every producer and marketeer, and at prices one can afford, and with production times that meet the demands of today’s fast world.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer graphics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer simulation.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer-aided engineering.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Animated films.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Graphics.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Modelling.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer-Aided Engineering (CAD, CAE) and Design.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Animation.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783030174897
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783030174910
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783030174927
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/978-3-030-17490-3">https://doi.org/10.1007/978-3-030-17490-3</a>
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942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks-CSE-Springer

No items available.

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