HCI International 2021 - Late Breaking Posters 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II /

HCI International 2021 - Late Breaking Posters 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II / [electronic resource] : edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa. - 1st ed. 2021. - XXXI, 583 p. 231 illus., 190 illus. in color. online resource. - Communications in Computer and Information Science, 1499 1865-0937 ; . - Communications in Computer and Information Science, 1499 .

Design for All and Assistive Technologies -- Physiology, Affect and Cognition -- HCI for Health and Wellbeing -- HCI in Learning, Teaching, and Education -- Culture and Computing -- Social Computing -- Design Case Studies -- User Experience Studies.

This two-volume set CCIS 1498 and CCIS 1499 contains the late breaking posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The posters presented in these two volumes are organized in topical sections as follows: HCI Theory and Practice; UX Design and Research in Intelligent Environments; Interaction with Robots, Chatbots, and Agents; Virtual, Augmented, and Mixed Reality; Games and Gamification; HCI in Mobility, Transport and Aviation; Design for All and Assistive Technologies; Physiology, Affect and Cognition; HCI for Health and Wellbeing; HCI in Learning, Teaching, and Education; Culture and Computing; Social Computing; Design Case Studies; User Experience Studies.

9783030901790

10.1007/978-3-030-90179-0 doi


User interfaces (Computer systems).
Human-computer interaction.
Computer engineering.
Computer networks .
Artificial intelligence.
Application software.
Image processing--Digital techniques.
Computer vision.
Data structures (Computer science).
Information theory.
User Interfaces and Human Computer Interaction.
Computer Engineering and Networks.
Artificial Intelligence.
Computer and Information Systems Applications.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Data Structures and Information Theory.

QA76.9.U83 QA76.9.H85

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