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Articulated Motion and Deformable Objects Second International Workshop, AMDO 2002 Palma de Mallorca, Spain, November 21–23, 2002 Proceedings / [electronic resource] : edited by Francisco José Perales, Edwin R. Hancock. - X, 262 p. online resource. - Lecture Notes in Computer Science, 2492 0302-9743 ; . - Lecture Notes in Computer Science, 2492 .

Articulated Motion and Deformable Objects AMDO2002 -- Virtual Clay: Haptics-Based Deformable Solids of Arbitrary Topology -- g-HDAF Multiresolution Deformable Models -- Muscle-Driven Motion Simulation Based on Deformable Human Model Constructed from Real Anatomical Slice Data -- Model Acquisition Using Shape-from-Shading -- A Computational Algebraic Topology Model for the Deformation of Curves -- P3DMA: A Physical 3D Deformable Modelling and Animation System -- A Novel Approach to Generate Multiple Shape Models for Tracking Applications -- Real-Time Human Motion Analysis Based on Analysis of Silhouette Contour and Color Blob -- Human Body Model Acquisition and Motion Capture Using Voxel Data -- 3D Body Reconstruction for Immersive Interaction -- Wide-Range Tracking Hands in Real-Time -- Recognition, Tracking, and Reconstruction of Human Motion -- Tracking the Human Body Using Multiple Predictors -- Motion Estimation of Articulated Objects from Perspective Views -- Gesture and Posture Estimation by Using Locally Linear Regression -- aSpaces: Action Spaces for Recognition and Synthesis of Human Actions -- Face Recognition Based on Efficient Facial Scale Estimation -- Eyebrow Movement Analysis over Real-Time Video Sequences for Synthetic Representation -- Software Laboratory for Physical Based Human Body Animation -- Computer Visual System Analyzing the Influence of Stimulants on Human Motion -- Recovering Non-rigid 3D Shape Using a Plane+Parallax Approach.

9783540361381

10.1007/3-540-36138-3 doi


Computer science.
Artificial intelligence.
Computer simulation.
Computer graphics.
Image processing.
Pattern recognition.
Computer Science.
Simulation and Modeling.
Image Processing and Computer Vision.
Artificial Intelligence (incl. Robotics).
Computer Graphics.
Pattern Recognition.

QA76.9.C65

003.3

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